Sep 20, 2024  
2011-2012 Graduate Catalog 
    
2011-2012 Graduate Catalog [ARCHIVED CATALOG]

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CIS 580 - Fundamentals of Game Programming


Fundamental principles of programming games. Foundational game algorithms and data structures. Two-dimensional graphics and physics simulation. Development for multiple platforms. Utilization of game programming libraries. Design of multiple games incorporating topics covered. Three hours lec. a week.

Credits: (3)

Requisites:
Pr. CIS 501, MATH 221 and Pre-req.or Conc: PHYS 213 or PHYS 223.

When Offered:
Fall


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