Jan 30, 2025  
2015-2016 Undergraduate Catalog 
    
2015-2016 Undergraduate Catalog [ARCHIVED CATALOG]

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CIS 580 - Fundamentals of Game Programming

Credits: (3)

Fundamental principles of programming games. Foundational game algorithms and data structures. Two-dimensional graphics and physics simulation. Development for multiple platforms. Utilization of game programming libraries. Design of multiple games incorporating topics covered.

Note
Three hours lecture a week.

Requisites
Prerequisite: CIS 501, MATH 221 and prerequisite or concurrent enrollment: PHYS 213 or PHYS 223.

When Offered
Fall

UGE course
No

K-State 8
Aesthetic Interpretation
Empirical and Quantitative Reasoning


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