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Dec 22, 2024
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CIS 536 - Introduction to Computer GraphicsCredits: 3
Introduction to computer graphics for undergraduate students. Mathematical foundations (e.g., linear, affine, and projective transformations) and fundamental topics in realistic rendering: view normalization, clipping and culling, scan conversion of lines and polygons, shading and illumination, texture mapping, user interfaces, picking, and collision handling. Intermediate topics include shaders, procedural textures, particle systems, basics of animation, fractals, color theory, and ray tracing.
Note: Not available for credit to students with credit in CIS 636. Three hours lecture a week.
Requisites: Prerequisite: CIS 308 and either MATH 205 or MATH 220. Students may enroll in CIS courses only if they have earned a grade of C or better for each prerequisite to those courses.
Typically Offered Spring
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