Apr 25, 2019  
2017-2018 Graduate Catalog 
2017-2018 Graduate Catalog [ARCHIVED CATALOG]

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CIS 580 - Fundamentals of Game Programming

Credits: 3

Fundamental principles of programming games. Foundational game algorithms and data structures. Two-dimensional graphics and physics simulation. Development for multiple platforms. Utilization of game programming libraries. Design of multiple games incorporating topics covered.

Three hours lecture a week.

Prerequisite: CIS 501, MATH 221 and Prerequisite or concurrent enrollment: PHYS 213 or PHYS 223.

Typically Offered

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